Home » Texturing: Concepts And Techniques (Graphics Series) by Dennis Summers
Texturing: Concepts And Techniques (Graphics Series) Dennis Summers

Texturing: Concepts And Techniques (Graphics Series)

Dennis Summers

Published March 26th 2004
ISBN : 9781584503002
Paperback
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 About the Book 

Texturing: Concepts and Techniques is about the aesthetics and design issues of creating and using interesting textures for digital 3D animation. This beautifully illustrated, full color book teaches artists how to create stunning and convincingMoreTexturing: Concepts and Techniques is about the aesthetics and design issues of creating and using interesting textures for digital 3D animation. This beautifully illustrated, full color book teaches artists how to create stunning and convincing textures using the popular 3ds max TM, Maya, and LightWave 3D programs. It describes the theory behind many aspects of the software, to give artists a deeper understanding of the technology, and its past, present, and future. It helps readers understand the limitations that 3D animation places on creating quality imagery, and details the artistic techniques behind creating convincing textures, not just realistic or photorealistic ones. The tutorials and techniques included throughout the book dont just show users how to recreate a texture, but take them deep into the tools of the programs to help them really understand how and why they work. After working through the tutorials, users will be able to take their skills to the next level and create their own stunning textures